Simon Says

Simon Says is a project that was headed by a small team of developers; TECHUPSTUDIOS - The game’s design is based on toy ‘Simon’ - characters would light up and animate in sequence, and players would have to mimic these actions in order to progress through the game.

I was tasked with designing and animating 2D creatures that would react to the player’s input during a level - they blink, show excitement, happiness, unhappiness and boredom.


Concept Art | Character Design | Animation

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